![]() And the feeling is not simply me being picky. I really am not overly fond of Hammerfight. Unfortunately, unlike every other game in the Bundle. Plus it actually looks pretty damn cool as well, the graphics are well done, the animations are smooth and the environments are detailed and to put it simply: nice.Īlso on it’s plus side, the music isn’t really noticeable (or I didn’t notice it anyway) because like the clever game designers that they are, the creators made the music a part of the overall experience of the game rather than over-powering or annoying. There is a lot of destruction and smacking and “Leeroying” (or as Tim would say “Demacia-ing”) and basically it seems like a bit of senseless fun. In the back-story the ships can supposedly be used for a great many things, but nobody really cares about that, we’re here for the hitting. Melee weapons! The idea is that, using the mouse to fly your ship in circles, you make your weapons swing round the ship, building up momentum and then you try and get the weapons to smash into other ships. Okay, the main part of it is that there are weapons on the ship. And to this ship your in game character attaches weapons and other less interesting bits and bobs. Honest, guv!Ĭreated by Kranx productions in Hammerfight you control a tiny, hovering… thing… let’s call it a “ship”. I swear I gave the final game (well last of the original’s anyway) in the Humble Indie Bundle a good go. Okay so maybe I exaggerate a teeny-tiny bit in the title.
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